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The Octane X app, released for iPads with M1 or M2 chips, brings cinematic GPU path tracing to mobile artists.
It supports all the features of the Octane app on macOS through a new interface designed for easy scene navigation and editing. The app also supports multi-touch gestures and Apple Pencil, according to Tuesday’s announcement.
The advanced user experience for power users also supports keyboards, trackpads, external monitors, Bluetooth mice, and the Stage Manager feature of iPadOS. These features bring the app to full parity with Octane X for Mac.
Octane X accelerates modern creative workflows with ACES, OCIO, deep pixel EXR rendering, node-based materials, shader and scene graph editors, and AI Denoiser. The artist can also export scenes created with the app to his 20+ 3D toolset, including Cinema4D, Maya, Houdini, Blender, Unity3D and Unreal Engine.
To scale mobile rendering jobs to the cloud, Octane X for iPad has access to distributed GPUs on Render Network, a company that offers GPU rendering on the blockchain.
“Octane X for iPad Pro is a game-changing breakthrough to democratize cutting-edge GPU graphics,” said Jules Urbach, founder and CEO of OTOY. Designed for the iPad’s multi-touch technology and support for Apple Pencil, his new UX allows the artist to access the full feature set of his Octane from his mobile device, allowing him to explore innovative new creations. Possibilities open up. ”
Octane X for iPad only supports iPads with M1 or M2 chips, such as the latest iPad Pro and iPad Air. It also requires iPadOS 16 or later to function.
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